Win32 in a nutshell
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So, basically:
That's kinda it...The rest is a bunch of nasty #define's and macros Windows has built-up.
So, basically:
- Create a struct to hold your class.
- Create a Window struct.
- Enter your event loop and process events
That's kinda it...The rest is a bunch of nasty #define's and macros Windows has built-up.
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